Golgotha - a Game of Sin and Temptation

"Hey there friend. Mind if I hop on your shoulder for a second? Of course you don't. We're going places, you and me. I can show you the world, give you your dreams. No, don't you look back, you won't see anything. Just listen to the soothing tones of my voice drifting past your ear and do every little thing I say.

It'll be worth it. I promise. Why would I lie?

Of course we may have to break a few rules along the way, but what are rules for after all? Land of the Free, right? And if you're free you can do anything you want, right? Glad we agree. Now let's go see that bitch of a girlfriend of yours, I reckon she owes us something."

Welcome to the dark world of Golgotha, where demons really do stalk the world in search of human souls. These aren't the slavering, crude sadists that Hollywood loves so well. They don't come at you tooth and claw, they don't leap out at you on dark and stormy nights, they certainly don't cower at the sign of the cross or stay clear of holy ground. That stuff's just fairy tales to make the local parish sit up and take notice. Shit, demons don't even hate you. Not really.

No, demons love humans, and if they want you, you won't see them coming.

Golgotha presents a fresh look at demons that is at one and the same time refreshingly original and strangely traditional. You don't have to be a Christian to believe in demons, every culture has its own myths. You don't have to be an exorcist to deal with them, there are always ways and means. But you do have to be smart. When the devil's on your back you're playing with fire whether you like it or not, and stupid people get burnt.

You can't see it, you can't kill it, but you can beat it!

 

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Game Features

  • An original card-based system perfect for grim and gritty horror stories of all kinds that can be readily adapted to less eldritch campaigns too.
  • A quick and deadly card-based conflict system for both physical and social fights, where tactics really make a difference and the hasty are lost.
  • Learn how to deal with your shoulder devil - if you dare - with innovative mechanics for temptation and sin that don't limit the player's choices.
  • Play as a mortal using the Book of Truth, or take the game to the next level and tempt humans from the straight and narrow as a conniving, manipulative Schedim with the Book of Secrets.
  • Detailed information about the demons' psychology, the unearthly powers they wield, their home plane of Sheol, even their culture and passtimes.
  • Data on demon-hunting and demon-worshipping organisations from Golgotha's alternate Earth, and how player characters may belong to either.
  • Carefully divided into two books so that sensitive information regarding the Schedim can be kept out of the hands of players.
  • The Book of Truth contains everything you need to play as a human in a mortals-only game. The Book of Secrets adds demons to the mix...

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Banner picture by Michael Franchina, used here with permission